Three participants sit at a control table with headphones, microphones, beatpads, command buttons, and an interrogation protocol.

Immersive Installation
OCTOPOCALYPSE
Three humans. One alien intelligence. Four decisions before extinction.
Octopocalypse is an 18-minute immersive experience for three participants. Inside a darkened control room, audiences confront a recovered alien organism, a collapsing world, and a protocol that asks them to choose between interrogation and trust.
The Experience
An immersive interrogation experience about crisis, empathy, control, and first contact.
A controlling voice routes instructions through crisis broadcasts, audiovisual feeds, and escalating command pressure.
Participants speak, select feeds, activate buttons, and trigger responses from an alien organism under visible stress.
Aggressive extraction returns faster data but damages the being; pattern matching, communication, and patience can open trust.
The group must make four collective decisions before the system reaches extinction protocol.
Installation
A compact, self-contained control chamber built for festival and venue operation.
Story World
A command structure collapses around a living question.
After an unexplained impact event, a non-human organism is recovered alive. It appears to possess advanced intelligence, predictive response behavior, and a form of communication that exceeds human categories. Under pressure from a collapsing command structure, three participants must decide whether to extract knowledge, obey the protocol, or protect the being in front of them.
Media
A CMS-style gallery ready for videos, stills, diagrams, and festival documentation.
Teaser video
18-minute cycle fragments and trailer cutdowns

Hero image
classified impact photograph and sphere evidence
Production stills
control room, table states, participant closeups
Concept art
organism behavior, distress patterns, memory bloom
Installation renders
booth layout, sightlines, reset positions
Behind-the-scenes photos
fabrication, rehearsal, control tests
Festival documentation
audience flow, venue setup, press views
Press images
approved editorial stills and project images
Technical diagrams
signal routing and Pepper’s Ghost assembly
News
Placeholder announcements for festival, build, media, and venue updates.
Octopocalypse selected for Venice Immersive
Prototype build begins
First teaser released
Installation documentation coming soon
Festival and venue announcements
Press
A concise industry dossier for curators, venues, partners, and journalists.
Short synopsis
Three participants interrogate an oracle-like alien intelligence inside a failing crisis control system. Their choices shape the organism’s stress, audiovisual output, and the possibility of trust.
Long synopsis
Humanity has been saved by a species it does not understand. Now, in panic, it risks destroying the only intelligence that may help it survive. Octopocalypse asks whether crisis makes us more brutal, or more capable of empathy.
Creator bio
Max Sacker / AnotherWorld creates immersive audiovisual works that combine interactive systems, cinematic worldbuilding, and live audience decision-making.
Download Press KitOctopocalypse
Multi-user immersive installation
Approx. 18 minutes
3 active participants per cycle
Preferred 4m x 4m, compact 3m x 3m possible
Microphones, headphones, command buttons, beatpads, audiovisual feeds, collective decision-making
Self-contained local playback/control system
Black-and-white disaster documentary, crisis broadcasts, retro control-room interfaces, glowing alien patterns, Pepper’s Ghost, glass sphere, water, signal noise, prophetic data imagery
Max Sacker / AnotherWorld
Contact
For festivals, venues, press, partnerships, licensing, investment, and technical enquiries.